AI Insights · Timothy · October 2021
Top 5 Slime Games on iOS in the UK - Q3 2021
In Q3 2021, the top 5 slime games on iOS in the UK showed varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower highlights key trends for each app.
In Q3 2021, the top 5 slime games on iOS in the United Kingdom demonstrated diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Magic Slime: Antistress & ASMR from Finger Art Games saw its weekly revenue peak at around $7.1K in early July, followed by a general decline, ending the quarter at approximately $3K. Weekly downloads fluctuated, peaking at 214 in late June and declining to around 79 by the end of September. Active users also exhibited a downward trend, starting at 8.1K and closing the quarter at 5.9K.
Goo: Slime simulator, ASMR from Exomind LTD experienced varied weekly downloads, reaching a high of 7.6K in late August before dropping to 1.5K by the end of September. Revenue was relatively stable, hovering around $700, with a slight dip to $572 in the final week. Active users increased significantly in mid-August to 7.8K but fell to 1.7K by the end of the quarter.
Slime Games: ASMR Simulator by Shake It showed a steady revenue increase, peaking at $398 in mid-September. Downloads remained fairly consistent, ranging between 222 and 450 throughout the quarter. Active users also maintained stability, fluctuating between 1.6K and 2.2K.
Fluid Simulation by Pavel Dobryakov saw a significant spike in weekly downloads, reaching 6.5K in mid-August, before stabilizing around 1.9K by the end of September. Revenue saw a notable increase to $784 in mid-August, ending the quarter at $277. Active users peaked at 7.8K in late August, tapering off to 4.8K by the end of the quarter.
Girls Slime Simulator Games from Time Out Apps Inc maintained a steady weekly download rate, averaging around 1.3K. Revenue saw a peak of $343 in early August, ending the quarter at $139. Active users remained relatively stable throughout the quarter, fluctuating between 24K and 26K.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s website.